Error 24 too many files open


i developing small game app using uikit + uiimages. in normal condition app running without problem . when use rashly crash error

<notice>: imageio: cgimageread_mapdata 'open' failed '/var/mobile/applications/01e69c96-cf79-466f-93ab-3a6752af1295/picturebook.app/nextpage.png'

<notice>: error = 24 (too many open files).

relesing image views , videos after usage. tested app leak tool. there no leaks also. no warnings, no potential leaks etc...

searched answer, didn't appropriate answer yet. knows answer , please reply. posted of codes below.


code:
 - (nsmutablearray *)flowerarray {  if (!_flowerarray) {  _flowerarray = [[nsmutablearray alloc]init];  (int = 1; <= 5; i++) {  uiimage *flowerim = [[uiimage alloc] initwithcontentsoffile:[[nsbundle mainbundle] pathforresource:[nsstring stringwithformat:@"01_flower_0%d.png",i] oftype:nil]];  [_flowerarray addobject:flowerim];  [flowerim release];  }  }  return _flowerarray; }   -(void)flowerimagesanimate {  self.flowerimage.animationimages = self.flowerarray;  self.flowerarray = nil;  self.flowerimage.animationduration = 1.0;  self.flowerimage.animationrepeatcount = 3;  [self.flowerimage startanimating];  }    -(void)playerprepare {  [self.view addsubview:[self.presentview playerprepare]];  } -(void)wakeuppanjo { nsstring *url = [[nsbundle mainbundle] pathforresource:@"01_anim"  oftype:@"mp4"];  nsurl *movieurl = [nsurl fileurlwithpath:url];    self.presentview.player = [[mpmovieplayercontroller alloc]  initwithcontenturl:movieurl];     [[nsnotificationcenter defaultcenter]  addobserver:self selector:@selector(moviefinishedcallback  name:mpmovieplayerplaybackdidfinishnotification object:self.presentview.player];  [self.presentview.player preparetoplay];  [self performselector:@selector(playerprepare) withobject:nil afterdelay:0.5];  wakeuptimer = nil;   }   -(void)viewload {  wakeuptimer = [nstimer scheduledtimerwithtimeinterval:videodelay target:self selector:@selector(wakeuppanjo) userinfo:nil repeats:no];  [self performselector:@selector(flowerimagesanimate) withobject:nil afterdelay:flowerpopupdelay]; }  - (void)viewdidload { [super viewdidload]; // additional setup after loading view nib.  [self performselectoronmainthread:@selector(viewload)  withobject:nil  waituntildone:false]; }
 



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